Session+3.1


 * 3.1 – Learning Affordances For Virtual Worlds**

Chuck Hamilton, IBM, Anders Gronstedt, Gronstedt Group Thursday, September 25, 11:00 am – 12:15 pm

A hidden paradox of very visual media is that ‘seeing definitely is believing’ and our attempts to flatten the space into a slide deck or a report often fails miserably. As an alternative, walk through a virtual world ‘live’ with Chuck Hamilton, IBM’s Learning and New Media Program Manager and explore the top ten affordances under evaluation at this time. The focus of this discussion is on core differentiators or themes which distinguish virtual social worlds spaces (VSWs) for learning opportunity, identifying those key benefits learning organizations might want to exploit. This context aligned discussion is the basis for learning design in virtual spaces.